Evan Martin (evan) wrote in evan_tech,
Evan Martin

fast graphics

Using OpenGL for 2d compositing, supporting the semantics of Xrender: GL(X)C. I think I would've preferred for X drivers to support render's operations directly, but I guess even MacOS (who have had this for a while) use GL to get fast 2d. I guess I'm used to thinking about GL as 3d-only library, instead of a hardware-accelerated graphics API.

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